Thematic deck for Hoffman with cards and playstyle based on what his cleaner card and starting items lean into. Dealing damage and creating items with accessories while providing ammo for the team on the side.
Cleaner
Tags
DPSsupport
100%1 vote
Pyro
offense
+ 100% Fire Damage
Kills with fire grant you 3 Temporary Health.
You can sense flammable objects nearby.
Offensive Scavenger
utility
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Glass cannon
offense
+ 25% Damage
- 30% Health
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Hazmat Specialist
utility
+35% Acid Resistance
Your Bait Jars do direct damage to targets and can hit Weakspots.
Team effects
Killing Mutations that are covered with Bait has a 75% chance to create another Bait Jar.
Highwayman
utility
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
Surplus pouches
offense
- 5% Health
Team effects
+ 1 Team Offensive Inventory
Ammo belt
offense
+ 50% Ammo Capacity
+ 15% Reload Speed
Magician's Apprentice
talent
You have an additional 10% chance to not consume Accessories when used.
Fire in the hole!
mobility
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.