You can sense nearby Support Accessories.
More Support Accessories spawn.
Each Cleaner gains 5% of their total Copper in each Saferoom.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
Gain 250 bonus Copper at the start of each level.
+ 1 Support Inventory + 15% Trauma Resistance
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 20% Trauma Resistance
+ 25 Health
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 5% Damage Resistance + 5 Health
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.