Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you stow your weapon, it reloads.
+ 2 Offensive Inventory
+ 75% Ammo Capacity - 5% Move Speed
+ 40% Stamina
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
No Movement Penalty for strafe and backpedal.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Weakspot Damage
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 30% Weakspot Damage - 5% Damage Resistance
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage