+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Gain + 10% Damage Resistance while you have Temporary Health.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
No Movement Penalty for strafe and backpedal.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency