You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
You have an additional 10% chance to not consume Accessories when used.
You can sense Food Items.
Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.
+ 50% Ammo Capacity + 15% Reload Speed
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 75% Accessory Damage - 25% Swap Speed
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
+ 2 Offensive Inventory
Continuous gunfire gives an escalating chance to set targets on fire.
Gain a stacking +5% damage resistance every second you are on fire, for a maximum of 5 stacks, lasting for 15 seconds.
Fire removes most negative status effects.
+40% Fire Resistance