You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 2 Support Inventory
Pain Meds you apply also grant + 25% Damage for 60 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.
Melee hits that destroy Armor have a chance to create usable Makeshift Armor.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
- 10% Health
+ 1 Team Extra Life
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
When you use a Medical Accessory, all teammates heal for 8 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 1 Support Inventory + 15% Trauma Resistance
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
- 10% Health
+ 1 Team Support Inventory
+2 Extra life
+10% Reduced Incap Trauma