[Work In Progress]
The goal of that deck is to play at 40 max health and be undestructible.
This deck aim to play as 1 Tank as frontliner and 2 or 3 DPS (+utility) and avoid any need of a doc
50%0 vote
Comments (0)
Comments (0)
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Hunker Down
defense
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Pumped Up
stat
Your Temporary Health decays 20% slower.
1 Additional Pain Meds spawns in each map.
+ 5% Health