At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Healing Efficiency
Healing a teammate also applies 50% of the effect to you.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 2 Support Inventory
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
- 10% Health
+ 1 Team Support Inventory
+ 1 Support Inventory + 15% Trauma Resistance
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.