+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 25% Accessory Damage
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 75% Accessory Damage - 25% Swap Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Each teammate gains 100 bonus Copper at the start of each level.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 10% Team Ammo Capacity + 3.5% Team Damage
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
When you stow your weapon, it reloads.