+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
You can sense nearby Ammo.
More ammo spawns.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
You can sense nearby weapons.
More weapons spawn.
Kills while at Critical Health recover 1 Health.
+ 25% Ammo Capacity + 2.5% Bullet Damage
+2 Extra life
+10% Reduced Incap Trauma
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 50% Ammo Capacity + 15% Reload Speed