1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
When a horde is triggered, your team gains 20 Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
- 10% Health
+ 1 Team Support Inventory
+ 20% Team Overheal + 5% Team Healing Efficiency
You can sense nearby Copper.
More Copper Piles spawn.
Each Cleaner gains 5% of their total Copper in each Saferoom.
+ 10 Team Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 25% Damage - 30% Health
When a teammate within 5 meters is attacked, you instead receive 75% of that damage. Can trigger once every 5 seconds.