Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When a horde is triggered, your team gains 20 Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 10% Team Stamina + 10% Team Stamina Regen
When you stow your weapon, it reloads.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
+ 10% Team Ammo Capacity + 3.5% Team Damage
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 7.5% Bullet Damage + 200% Bullet Penetration
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.