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    Last Updated 06/16/2022

    Facehurt deck

    50%0 vote
    healing and team slots capacity
    Tags
    no hopemedic
    50%0 vote
    Card image

    Needs of the many

    defense
    Affinity icon

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Extra Life

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    Group therapy

    defense
    Affinity icon

    When you use a Medical Accessory, all teammates heal for 8 Health.

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    Emt Bag

    defense
    Affinity icon

    + 50% Healing Efficiency

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    Support Scavenger

    utility
    Affinity icon

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

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    Medical professional

    defense
    Affinity icon

    Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.

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    Motorcycle helmet

    defense
    Affinity icon

    + 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights

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    Compound interest

    utility
    Affinity icon

    Team effect iconTeam effects

    Each Cleaner gains 5% of their total Copper in each Saferoom.

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    Money grubbers

    utility
    Affinity icon

    Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.

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    Surplus pouches

    offense
    Affinity icon

    - 5% Health

    Team effect iconTeam effects

    + 1 Team Offensive Inventory

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    Comments (0)
    Card image

    Padded suit

    defense
    Affinity icon

    + 10% Damage Resistance + 5 Health - 20% Stamina Efficiency

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    Quick Kill

    offense
    Affinity icon

    + 50% Accuracy DISABLES: Aim Down Sights

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    Optics enthusiast

    offense
    Affinity icon

    + 30% Accuracy

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    Durable

    defense
    Affinity icon

    + 15% Trauma Resistance + 5 Health + 20% Fire resistance

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    Box o' bags

    defense
    Affinity icon

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Support Inventory

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    Saferoom Recovery

    defense
    Affinity icon

    Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.

    Facehurt