When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Healing Efficiency
+ 8% Move Speed
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
Healing a teammate also applies 50% of the effect to you.
+ 2 Support Inventory
+ 1 Support Inventory + 15% Trauma Resistance
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
- 5% Health
+ 1 Team Offensive Inventory
When you use a Medical Accessory, it also heals 3 Trauma to the target.
+ 10% Team Stamina + 10% Team Stamina Regen