Temp health from molotov & molotov/ammo spawn with secondary.
Good with any weapons. Best with Hoffman, works with Heng (shoulder bag instead of surplus pouches).
Cleaner
Tags
DPStank
50%0 vote
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Pyro
offense
+ 100% Fire Damage
Kills with fire grant you 3 Temporary Health.
You can sense flammable objects nearby.
Offensive Scavenger
utility
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Magician's Apprentice
talent
You have an additional 10% chance to not consume Accessories when used.
Highwayman
utility
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
Pinata
talent
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
Fire in the hole!
mobility
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
Surplus pouches
offense
- 5% Health
Team effects
+ 1 Team Offensive Inventory
Pumped Up
stat
Your Temporary Health decays 20% slower.
1 Additional Pain Meds spawns in each map.
+ 5% Health
Glass cannon
offense
+ 25% Damage
- 30% Health
Shredder
offense
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Hyper-Focused
offense
+ 50% Weakspot Damage
- 40% Move Speed while shooting or melee attacking.
Hellfire
mobility
+ 45% Move Speed while firing.
+ 3% Move Speed while not firing.