You can sense nearby Copper.
More Copper Piles spawn.
+ 25% Damage - 30% Health
+ 10% Bullet Damage + 15% Effective Bullet Range
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 50% Ammo Capacity + 15% Reload Speed
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Each teammate gains 100 bonus Copper at the start of each level.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 25% Ammo Capacity + 2.5% Bullet Damage
When you stow your weapon, it reloads.