You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 50% Healing Efficiency
Healing a teammate also applies 50% of the effect to you.
You can sense nearby Ammo.
More ammo spawns.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 2 Support Inventory
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When a horde is triggered, your team gains 20 Health.
You can sense nearby weapons.
More weapons spawn.
+ 20% Team Overheal + 5% Team Healing Efficiency
Gain 250 bonus Copper at the start of each level.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Use Speed + 10% Stamina
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.