You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 50% Healing Efficiency
You can sense nearby weapons.
More weapons spawn.
+ 20% Team Overheal + 5% Team Healing Efficiency
Healing a teammate also applies 50% of the effect to you.
Gain 250 bonus Copper at the start of each level.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Use Speed + 10% Stamina
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 2 Support Inventory
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When a horde is triggered, your team gains 20 Health.
You can sense nearby Ammo.
More ammo spawns.