+2 Extra life
+10% Reduced Incap Trauma
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 200% Revive Speed