+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
- 5% Health
+ 1 Team Offensive Inventory
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
No Movement Penalty for strafe and backpedal.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Accuracy
When you stow your weapon, it reloads.
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.