Work-in-progress build. Have not unlocked all cards to test build, but this build is formulated based on other players' builds posted and suggested on the Turtle Rock Studios Discord server and B4B subreddit. Assume playing with random teammates.
Cleaner
Tags
veteranmedic
50%0 vote
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Breakout
utility
Breakout: Hold [F] to free yourself from Grabs.
+ 50% Breakout Cooldown Reduction. (Base 60 seconds).
Support Scavenger
utility
You can sense nearby Support Accessories.
More Support Accessories spawn.
Poultice
defense
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
Shoulder bag
defense
+ 2 Support Inventory
Copper Scavenger
utility
You can sense nearby Copper.
More Copper Piles spawn.
Charitable soul
defense
Healing a teammate also applies 50% of the effect to you.
Experienced EMT
defense
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Group therapy
defense
When you use a Medical Accessory, all teammates heal for 8 Health.
Inspiring sacrifice
defense
Team effects
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Smelling Salts
utility
+ 200% Revive Speed
Combat medic
defense
+ 50% Use Speed
Heals teammates for an additional 20 Health when you revive them.
Box o' bags
defense
- 10% Health
Team effects
+ 1 Team Support Inventory
Marked for death
utility
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.