While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
When a horde is triggered, your team gains 20 Health.
+ 20% Team Bolstered Health + 5 Team Health
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
+ 50% Ammo Capacity + 15% Reload Speed
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 10 Team Health
+ 5% Damage Resistance + 5 Health
Each Cleaner gains 5% of their total Copper in each Saferoom.
+ 10% Team Stamina + 10% Team Stamina Regen