+ 100% Fire Damage
Kills with fire grant you 3 Temporary Health.
You can sense flammable objects nearby.
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Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Stealthy Passage
defense
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted.
DISABLES: Quick Slot
Team effects
Gain 25 Copper per success.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Demolitions expert
offense
+ 50% Accessory Damage
- 15% Ammo Capacity
Improvised explosives
offense
+ 75% Accessory Damage
- 25% Swap Speed
Mugger
utility
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.