+ 20% Team Bolstered Health + 5 Team Health
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
When a horde is triggered, your team gains 20 Health.
+ 50% Healing Efficiency
When you use a Medical Accessory, it also heals 3 Trauma to the target.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 200% Revive Speed
+2 Extra life
+10% Reduced Incap Trauma
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 40% Reload Speed with Shotguns.
+ 50% Reload Speed DISABLES: Aim Down Sights