You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
You can sense nearby weapons.
More weapons spawn.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 30% Reload Speed - 5% Damage Resistance
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
While crouching, gain 10% Damage Resistance and 40% Accuracy.