Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Each teammate gains 100 bonus Copper at the start of each level.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
You can sense nearby Copper.
More Copper Piles spawn.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You have an additional 10% chance to not consume Accessories when used.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 50% Ammo Capacity + 15% Reload Speed
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
- 10% Health
+ 1 Team Extra Life
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 2 Offensive Inventory