Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Durable
defense
+ 15% Trauma Resistance
+ 5 Health
+ 20% Fire resistance
Hunker Down
defense
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Body armor
defense
+ 20% Trauma Resistance
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Soften Up
offense
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Heavy Attack
offense
Press [M2] with Melee weapons to perform a Heavy Attack.
Heavy Attacks deal 100% increased damage and expend 50% more Stamina.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Wooden armor
defense
+ 30%Trauma Resistance- 100% Fire Resistance
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.