When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 75% Accessory Damage - 25% Swap Speed
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 25% Accessory Damage
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 30% Weakspot Damage DISABLES: Aim Down Sights
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
You can shoot while sprinting.