+ 20% Team Bolstered Health + 5 Team Health
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Melee kills heal 1 Health and 0.1 Trauma.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 20% Stamina + 20% Sprint Efficiency + 5 Health