+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 25% Damage - 30% Health
+ 30% Reload Speed - 5% Damage Resistance
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Team Ammo Capacity + 3.5% Team Damage
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10 Team Health
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.
When you stow your weapon, it reloads.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.