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    Last Updated 11/14/2021

    Jim Barrett's Elite Player Sniper Deck

    50%0 vote
    Only the first 5 cards are enough for Barrett M95. The rest have put the card to the situation depending on the team played and the stage encountered in each act. Or put a survival card for yourself. ( Gun and Run ) This card is the most important for a sniper.
    Cleaner
    Tags
    nightmareDPSsupportsniper
    50%0 vote
    Card image

    Hyper-Focused

    offense
    Affinity icon

    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

    Card image

    Reckless Strategy

    offense
    Affinity icon

    + 30% Weakspot Damage - 5% Damage Resistance

    Card image

    Glass cannon

    offense
    Affinity icon

    + 25% Damage - 30% Health

    Card image

    Run and gun

    mobility
    Affinity icon

    You can shoot while sprinting.

    Card image

    Silver bullets

    offense
    Affinity icon

    + 10% Bullet Damage + 15% Effective Bullet Range

    Card image

    Widemouth magwell

    offense
    Affinity icon

    + 30% Reload Speed - 5% Damage Resistance

    Card image

    Weapon Scavenger

    utility
    Affinity icon

    You can sense nearby weapons.

    More weapons spawn.

    Card image

    Experienced EMT

    defense
    Affinity icon

    When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.

    Card image

    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

    Card image

    Pep talk

    utility
    Affinity icon

    While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.

    Card image

    Knowledge is power

    utility
    Affinity icon

    + 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.

    Card image

    Cross Trainers

    mobility
    Affinity icon

    + 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health

    Card image

    Grenade Pouch

    offense
    Affinity icon

    + 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost

    Card image

    Double grenade pouch

    offense
    Affinity icon

    + 2 Offensive Inventory

    Card image

    Fire in the hole!

    mobility
    Affinity icon

    When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.

    Jim
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