+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When a teammate is incapacitated or dies, they drop an active Pipe Bomb.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 2 Offensive Inventory
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 75% Accessory Damage - 25% Swap Speed
+ 50% Accessory Damage - 15% Ammo Capacity
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
- 5% Health
+ 1 Team Offensive Inventory
You have an additional 10% chance to not consume Accessories when used.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You can sense nearby Copper.
More Copper Piles spawn.
Gain 250 bonus Copper at the start of each level.