Who needs ADS, Sprint, Support or Offensive accessories, health, or resistances, when you have mountains of ammo, sprint efficiency, and revive time?
50%0 vote
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Comments (0)
Comments (0)
Marathon runner
mobility
No Movement Penalty for strafe and backpedal.
Rousing speech
utility
Team effects
Teammates are healed for an additional 10 Health when revived
+ 50% Team Revive Speed
+ 10% Team Reduced incap Trauma
Ammo mule
offense
+ 75% Ammo Capacity
- 5% Move Speed
Glass cannon
offense
+ 25% Damage
- 30% Health
Needs of the many
defense
- 10% Health
Team effects
+ 1 Team Extra Life
Wooden armor
defense
+ 30%Trauma Resistance- 100% Fire Resistance
Surplus pouches
offense
- 5% Health
Team effects
+ 1 Team Offensive Inventory
Box o' bags
defense
- 10% Health
Team effects
+ 1 Team Support Inventory
Fire in the hole!
mobility
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
Run and gun
mobility
You can shoot while sprinting.
Reckless
mobility
+ 40% Sprint Efficiency
When you take damage while Sprinting, you lose all Stamina.