Who needs ADS, Sprint, Support or Offensive accessories, health, or resistances, when you have mountains of ammo, sprint efficiency, and revive time?
50%0 vote
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Marathon runner
mobility
No Movement Penalty for strafe and backpedal.
Rousing speech
utility
Team effects
Teammates are healed for an additional 10 Health when revived
+ 50% Team Revive Speed
+ 10% Team Reduced incap Trauma
Ammo mule
offense
+ 75% Ammo Capacity
- 5% Move Speed
Glass cannon
offense
+ 25% Damage
- 30% Health
Needs of the many
defense
- 10% Health
Team effects
+ 1 Team Extra Life
Wooden armor
defense
+ 30%Trauma Resistance- 100% Fire Resistance
Surplus pouches
offense
- 5% Health
Team effects
+ 1 Team Offensive Inventory
Fire in the hole!
mobility
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
Box o' bags
defense
- 10% Health
Team effects
+ 1 Team Support Inventory
Run and gun
mobility
You can shoot while sprinting.
Reckless
mobility
+ 40% Sprint Efficiency
When you take damage while Sprinting, you lose all Stamina.