Each teammate gains 100 bonus Copper at the start of each level.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
You can sense nearby Support Accessories.
More Support Accessories spawn.
- 10% Health
+ 1 Team Support Inventory
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
- 10% Health
+ 1 Team Extra Life
When you use a Medical Accessory, all teammates heal for 8 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Healing Efficiency
When you use a Medical Accessory, it also heals 3 Trauma to the target.
+ 1 Support Inventory + 15% Trauma Resistance
No Movement Penalty for strafe and backpedal.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.