You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
Precision Kills with guns grant + 0.5% Accuracy until the end of the level.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 30% Weakspot Damage - 5% Damage Resistance