Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Reload Speed - 5% Damage Resistance
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Weakspot Damage
+ 50% Accuracy DISABLES: Aim Down Sights
+ 30% Accuracy
Kills while at Critical Health recover 1 Health.