Sharice + some regen, and an Axe focus to remove the big ones.
Additional knife to deal with fodder .
Goal : your team takes care of the small ones and you run towards bigger threats
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Combat Knife
offense
Turns your Bash into a Knife that counts as a Melee weapon.
Soften Up
offense
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Hyper-Focused
offense
+ 50% Weakspot Damage
- 40% Move Speed while shooting or melee attacking.
Killer's instinct
offense
+ 30% Weakspot Damage
DISABLES: Aim Down Sights
Glass cannon
offense
+ 25% Damage
- 30% Health
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights