+ 30% Accuracy
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When a horde is triggered, your team gains 20 Health.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
You can sense nearby Copper.
More Copper Piles spawn.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 40% Reload Speed with Shotguns.