Common slayer, mutation stumble/debuffer, maximum damage resistance. Best if used with Holly and a bat.
Cleaner
Tags
veteranfront-linertankmelee
50%0 vote
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Scar tissue
defense
Take 1 less damage from all Ridden.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Hunker Down
defense
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Soften Up
offense
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Sunder
offense
Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.
Melee hits that destroy Armor have a chance to create usable Makeshift Armor.