You can sense nearby Support Accessories.
More Support Accessories spawn.
- 10% Health
+ 1 Team Support Inventory
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Healing a teammate also applies 50% of the effect to you.
+ 1 Team Extra Life
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 50% Healing Efficiency
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+2 Extra life
+10% Reduced Incap Trauma
+ 35 Health - 15% Ammo Capacity