Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You can sense nearby weapons.
More weapons spawn.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 1 Support Inventory + 15% Trauma Resistance
+ 50% Healing Efficiency
+ 8% Move Speed
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Each Cleaner gains 5% of their total Copper in each Saferoom.
Each teammate gains 100 bonus Copper at the start of each level.
Gain 250 bonus Copper at the start of each level.