You can sense nearby Copper.
More Copper Piles spawn.
Gain 250 bonus Copper at the start of each level.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 50% Use Speed + 10% Stamina
+ 1 Support Inventory + 15% Trauma Resistance
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
You can sense nearby Ammo.
More ammo spawns.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance