+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
Each Cleaner gains 5% of their total Copper in each Saferoom.
Each teammate gains 100 bonus Copper at the start of each level.
- 10% Health
+ 1 Team Extra Life
+ 10% Team Ammo Capacity + 3.5% Team Damage
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When a horde is triggered, your team gains 20 Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 1 Support Inventory + 15% Trauma Resistance
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10 Team Health
+ 10% Team Stamina + 10% Team Stamina Regen
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 1 Quick Slot Inventory + 10% Use Speed