You can sense nearby Copper.
More Copper Piles spawn.
When you stow your weapon, it reloads.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 25% Damage - 30% Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
No Movement Penalty for strafe and backpedal.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 75% Accessory Damage - 25% Swap Speed
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).