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    Last Updated 12/20/2021

    ACT-1 MoMedic

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    Tags
    medicnightmare
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    Card image

    Double grenade pouch

    offense
    Affinity icon

    + 2 Offensive Inventory

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    Superior Cardio

    mobility
    Affinity icon

    + 20% Stamina + 20% Sprint Efficiency + 5 Health

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    Inspiring sacrifice

    defense
    Affinity icon

    Team effect iconTeam effects

    When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.

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    Screwdriver

    utility
    Affinity icon

    + 50% Use Speed + 10% Stamina

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    Card image

    Share the wealth

    utility
    Affinity icon

    Team effect iconTeam effects

    Each teammate gains 100 bonus Copper at the start of each level.

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    Saferoom Recovery

    defense
    Affinity icon

    Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.

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    Cross Trainers

    mobility
    Affinity icon

    + 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health

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    Experienced EMT

    defense
    Affinity icon

    When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.

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    Shoulder bag

    defense
    Affinity icon

    + 2 Support Inventory

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    Medical professional

    defense
    Affinity icon

    Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.

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    Group therapy

    defense
    Affinity icon

    When you use a Medical Accessory, all teammates heal for 8 Health.

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    Combat medic

    defense
    Affinity icon

    + 50% Use Speed Heals teammates for an additional 20 Health when you revive them.

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    Cold brew coffee

    mobility
    Affinity icon

    + 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed

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    Multitool

    utility
    Affinity icon

    + 75% Use Speed - 5% Damage Resistance

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    Headband magnifier

    utility
    Affinity icon

    + 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.