Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Comments (1)
Comments (1)
Surplus pouches
offense
- 5% Health
Team effects
+ 1 Team Offensive Inventory
Rousing speech
utility
Team effects
Teammates are healed for an additional 10 Health when revived
+ 50% Team Revive Speed
+ 10% Team Reduced incap Trauma
Tunnel vision
offense
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks).
+ 50% Aim Speed
- 5% Damage Resistance
Reckless Strategy
offense
+ 30% Weakspot Damage
- 5% Damage Resistance
Guns Out
utility
+ 50% Weapon Swap Speed
- 5% Damage Resistance
Box o' bags
defense
- 10% Health
Team effects
+ 1 Team Support Inventory
Headband magnifier
utility
+ 125%Use SpeedWhen you take damage, you have a chance to be blinded for 1 second.
Glass cannon
offense
+ 25% Damage
- 30% Health
Wooden armor
defense
+ 30%Trauma Resistance- 100% Fire Resistance
Olympic sprinter
mobility
+ 30% Sprint Efficiency
- 7% Damage Resistance
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Reckless
mobility
+ 40% Sprint Efficiency
When you take damage while Sprinting, you lose all Stamina.