Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Gain 250 bonus Copper at the start of each level.
Each teammate gains 100 bonus Copper at the start of each level.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 20% Team Overheal + 5% Team Healing Efficiency
You can sense nearby Copper.
More Copper Piles spawn.
Each Cleaner gains 5% of their total Copper in each Saferoom.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 25% Damage - 30% Health
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 50% Ammo Capacity + 15% Reload Speed