While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
Gain 250 bonus Copper at the start of each level.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 10% Bullet Damage + 15% Effective Bullet Range
No Movement Penalty for strafe and backpedal.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed