When you use a Medical Accessory, all teammates heal for 8 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 20% Team Overheal + 5% Team Healing Efficiency
Healing a teammate also applies 50% of the effect to you.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you use a Medical Accessory, it has a 25% chance to have a 100% increased effect.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health