+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 7.5% Bullet Damage + 200% Bullet Penetration
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 20% Weakspot Damage
+ 30% Weakspot Damage - 5% Damage Resistance
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you stow your weapon, it reloads.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.