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    Last Updated 08/13/2021

    Full Melee Destroyer 2x atk spd 2.35x damage FAST

    50%0 vote
    *Not necessarily in order, change the deck around to suit your preference. This melee build can be used on any character, but characters like Holly who benefit from melee work best, or characters with more stamina like Evangelo. It has full mobility with +23% speed, 100% more attackspeed, 135% more damage. And flex cards that add even more if you want. Yes, this build is very risky but its also fun to play, so try this when you are bored. Its extremely effective at killing anything like tallboys. Just don't engage boomers. Your primary weapon in this build is the Fireaxe. This allows you to swing the fireaxe multiple times a second, and do enough damage to kill special infected before they even have a chance to respond, while also stunning them briefly due to attack speed. Fireaxe - Weapon of choice Machete/hatchet - Decent weapon, machete has better sweeps. Bat - Attacks so fast it breaks the game Flex cards Ignore the Pain - If you are comfortable with these cards, you can add this to help fight mutations but you should be aiming to kill mutations like tall boys etc (not exploder/wretch) without taking damage at all with this build. Spiky Bits - More damage, more damage resist Sunder - 20% more damage on the same target (only good against mutations, and only really for tallboys) Vanguard - Only good if your teammates play closer as a group, and you stay with them rather than running around which this build is designed for Heavy Attack - Not recommended. You attack really fast already, you move really fast already. Heavy Hitter - Only if you can hit weakspots
    50%0 vote
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    Cross Trainers

    mobility
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    + 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health

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    Body armor

    defense
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    + 20% Trauma Resistance

    Comments (0)
    Comments (0)
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    Soften Up

    offense
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    Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.

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    Battle lust

    defense
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    Melee kills heal 1 Health and 0.1 Trauma.

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    Face your fears

    defense
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    Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.

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    Marathon runner

    mobility
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    No Movement Penalty for strafe and backpedal.

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    Berserker

    offense
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    Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.

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    Meth Head

    offense
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    Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights

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    Mean Drunk

    offense
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    + 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.

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    Slugger

    offense
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    + 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed

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    Brazen

    offense
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    + 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed

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    Fleet of foot

    mobility
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    + 8% Move Speed

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    Dash

    mobility
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    + 5% Move Speed + 5% Sprint Speed

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    Defensive Maneuver

    mobility
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    When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.

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    Pep In Your Step

    mobility
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    Precision Kills grants you 8% Move Speed for 5 seconds.

    Coach